To kick things off, a note on the words: “Player” and “Skin”. Some refer to it as the Articulate Presenter Community Player while others refer to it as a Skin. In my view, it really is both! The “Player” is all the mechanics, coding, and interactivity you develop, whereas the “Skin” is your custom graphic [...]
My first stab at a custom Articulate Community Player
Updated: May 21, 2010 – Lesson I: Making Your Own Custom Articulate Player Actually, I started out with hopes of developing my own Articulate Engage Interaction. About half way into the SDK (Software Development Kit) documentation, I realized it was a bit over my head just yet. So I turned my attention to the building [...]
